fusion/third_party/hashmap/map.h

81 lines
3.1 KiB
C
Executable File

// https://github.com/Mashpoe/c-hashmap
// map.h
//
// Created by Mashpoe on 1/15/21.
//
#ifndef map_h
#define map_h
#define hashmap_str_lit(str) (str), sizeof(str) - 1
#define hashmap_static_arr(arr) (arr), sizeof(arr)
// removal of map elements is disabled by default because of its slight overhead.
// if you want to enable this feature, uncomment the line below:
//#define __HASHMAP_REMOVABLE
#include <stdint.h>
#include <stddef.h>
// hashmaps can associate keys with pointer values or integral types.
typedef struct hashmap hashmap;
// a callback type used for iterating over a map/freeing entries:
// `int <function name>(const void* key, size_t size, uintptr_t value, void* usr)`
// `usr` is a user pointer which can be passed through `hashmap_iterate`.
typedef int (*hashmap_callback)(const void *key, size_t ksize, uintptr_t value, void *usr);
hashmap* hashmap_create(void);
// only frees the hashmap object and buckets.
// does not call free on each element's `key` or `value`.
// to free data associated with an element, call `hashmap_iterate`.
void hashmap_free(hashmap* map);
// does not make a copy of `key`.
// you must copy it yourself if you want to guarantee its lifetime,
// or if you intend to call `hashmap_key_free`.
// returns -1 on error.
int hashmap_set(hashmap* map, const void* key, size_t ksize, uintptr_t value);
// adds an entry if it doesn't exist, using the value of `*out_in`.
// if it does exist, it sets value in `*out_in`, meaning the value
// of the entry will be in `*out_in` regardless of whether or not
// it existed in the first place.
// returns -1 on error.
// returns 1 if the entry already existed, returns 0 otherwise.
int hashmap_get_set(hashmap* map, const void* key, size_t ksize, uintptr_t* out_in);
// similar to `hashmap_set()`, but when overwriting an entry,
// you'll be able properly free the old entry's data via a callback.
// unlike `hashmap_set()`, this function will overwrite the original key pointer,
// which means you can free the old key in the callback if applicable.
int hashmap_set_free(hashmap* map, const void* key, size_t ksize, uintptr_t value, hashmap_callback c, void* usr);
int hashmap_get(hashmap* map, const void* key, size_t ksize, uintptr_t* out_val);
#ifdef __HASHMAP_REMOVABLE
void hashmap_remove(hashmap *map, const void *key, size_t ksize);
// same as `hashmap_remove()`, but it allows you to free an entry's data first via a callback.
void hashmap_remove_free(hashmap* m, const void* key, size_t ksize, hashmap_callback c, void* usr);
#endif
int hashmap_size(hashmap* map);
// iterate over the map, calling `c` on every element.
// goes through elements in the order they were added.
// the element's key, key size, value, and `usr` will be passed to `c`.
// if `c` returns -1 the iteration is aborted.
// returns the last result of `c`
int hashmap_iterate(hashmap* map, hashmap_callback c, void* usr);
// dumps bucket info for debugging.
// allows you to see how many collisions you are getting.
// `0` is an empty bucket, `1` is occupied, and `x` is removed.
//void bucket_dump(hashmap *m);
void hashmap_test();
#endif // map_h