134 lines
4.5 KiB
C++
134 lines
4.5 KiB
C++
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/**********
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This library is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the
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Free Software Foundation; either version 2.1 of the License, or (at your
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option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
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This library is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**********/
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// "liveMedia"
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// Copyright (c) 1996-2016 Live Networks, Inc. All rights reserved.
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// A source that consists of multiple byte-stream files, read sequentially
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// Implementation
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#include "ByteStreamMultiFileSource.hh"
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ByteStreamMultiFileSource
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::ByteStreamMultiFileSource(UsageEnvironment& env, char const** fileNameArray,
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unsigned preferredFrameSize, unsigned playTimePerFrame)
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: FramedSource(env),
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fPreferredFrameSize(preferredFrameSize), fPlayTimePerFrame(playTimePerFrame),
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fCurrentlyReadSourceNumber(0), fHaveStartedNewFile(False) {
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// Begin by counting the number of sources:
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for (fNumSources = 0; ; ++fNumSources) {
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if (fileNameArray[fNumSources] == NULL) break;
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}
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// Next, copy the source file names into our own array:
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fFileNameArray = new char const*[fNumSources];
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if (fFileNameArray == NULL) return;
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unsigned i;
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for (i = 0; i < fNumSources; ++i) {
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fFileNameArray[i] = strDup(fileNameArray[i]);
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}
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// Next, set up our array of component ByteStreamFileSources
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// Don't actually create these yet; instead, do this on demand
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fSourceArray = new ByteStreamFileSource*[fNumSources];
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if (fSourceArray == NULL) return;
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for (i = 0; i < fNumSources; ++i) {
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fSourceArray[i] = NULL;
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}
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}
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ByteStreamMultiFileSource::~ByteStreamMultiFileSource() {
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unsigned i;
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for (i = 0; i < fNumSources; ++i) {
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Medium::close(fSourceArray[i]);
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}
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delete[] fSourceArray;
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for (i = 0; i < fNumSources; ++i) {
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delete[] (char*)(fFileNameArray[i]);
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}
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delete[] fFileNameArray;
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}
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ByteStreamMultiFileSource* ByteStreamMultiFileSource
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::createNew(UsageEnvironment& env, char const** fileNameArray,
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unsigned preferredFrameSize, unsigned playTimePerFrame) {
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ByteStreamMultiFileSource* newSource
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= new ByteStreamMultiFileSource(env, fileNameArray,
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preferredFrameSize, playTimePerFrame);
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return newSource;
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}
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void ByteStreamMultiFileSource::doGetNextFrame() {
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do {
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// First, check whether we've run out of sources:
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if (fCurrentlyReadSourceNumber >= fNumSources) break;
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fHaveStartedNewFile = False;
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ByteStreamFileSource*& source
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= fSourceArray[fCurrentlyReadSourceNumber];
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if (source == NULL) {
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// The current source hasn't been created yet. Do this now:
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source = ByteStreamFileSource::createNew(envir(),
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fFileNameArray[fCurrentlyReadSourceNumber],
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fPreferredFrameSize, fPlayTimePerFrame);
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if (source == NULL) break;
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fHaveStartedNewFile = True;
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}
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// (Attempt to) read from the current source.
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source->getNextFrame(fTo, fMaxSize,
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afterGettingFrame, this,
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onSourceClosure, this);
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return;
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} while (0);
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// An error occurred; consider ourselves closed:
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handleClosure();
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}
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void ByteStreamMultiFileSource
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::afterGettingFrame(void* clientData,
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unsigned frameSize, unsigned numTruncatedBytes,
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struct timeval presentationTime,
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unsigned durationInMicroseconds) {
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ByteStreamMultiFileSource* source
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= (ByteStreamMultiFileSource*)clientData;
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source->fFrameSize = frameSize;
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source->fNumTruncatedBytes = numTruncatedBytes;
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source->fPresentationTime = presentationTime;
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source->fDurationInMicroseconds = durationInMicroseconds;
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FramedSource::afterGetting(source);
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}
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void ByteStreamMultiFileSource::onSourceClosure(void* clientData) {
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ByteStreamMultiFileSource* source
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= (ByteStreamMultiFileSource*)clientData;
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source->onSourceClosure1();
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}
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void ByteStreamMultiFileSource::onSourceClosure1() {
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// This routine was called because the currently-read source was closed
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// (probably due to EOF). Close this source down, and move to the
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// next one:
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ByteStreamFileSource*& source
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= fSourceArray[fCurrentlyReadSourceNumber++];
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Medium::close(source);
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source = NULL;
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// Try reading again:
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doGetNextFrame();
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}
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