upadte(driver): update sensor driver and delete unused script.
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@@ -81,7 +81,7 @@ static struct regval_list sensor_720p_30fps_regs[] = {
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{0xfd, 0x01},
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{0x0e, 0x04},
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{0x0f, 0xc5}, //exp
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{0x12, 0x03}, //mirror and flip
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{0x12, 0x01}, //mirror and flip
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{0x14, 0x01},
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{0x15, 0xe8},
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{0x18, 0x00}, //un fixed-fps
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@@ -203,7 +203,7 @@ static struct regval_list sensor_720p_15fps_regs[] = {
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{0xfd, 0x01},
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{0x0e, 0x04},
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{0x0f, 0xb0}, //exp
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{0x12, 0x03}, //mirror and flip
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{0x12, 0x01}, //mirror and flip
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{0x14, 0x05},
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{0x15, 0xd4},
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{0x18, 0x00}, //un fixed-fps
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@@ -322,7 +322,7 @@ static struct regval_list sensor_800x600_15fps_regs[] = {
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{0xfd, 0x01},
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{0x0e, 0x02},
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{0x0f, 0x1a}, //exp
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{0x12, 0x03}, //mirror and flip
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{0x12, 0x01}, //mirror and flip
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{0x14, 0x06},
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{0x15, 0x4c},
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{0x18, 0x00}, //un fixed-fps
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@@ -437,7 +437,7 @@ static struct regval_list sensor_640x480_30fps_regs[] = {
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{0xfd, 0x01},
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{0x0e, 0x04},
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{0x0f, 0xb0}, //exp
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{0x12, 0x03}, //mirror and flip
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{0x12, 0x01}, //mirror and flip
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{0x14, 0x0a},
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{0x15, 0x8e},
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{0x18, 0x00}, //un fixed-fps
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@@ -666,7 +666,7 @@ static struct regval_list sensor_1600x1200_30fps_regs[] = {
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{0xfd, 0x01},
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{0x0e, 0x02},
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{0x0f, 0x1a},
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{0x12, 0x03}, //mirror and flip
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{0x12, 0x01}, //mirror and flip
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{0x18, 0x00},
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{0x22, 0xff},
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{0x23, 0x02},
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@@ -193,7 +193,7 @@ static struct regval_list sensor_1600x1200_30fps_regs[] = {
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{0xfd, 0x01},
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{0x0e, 0x02},
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{0x0f, 0x1a},
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{0x12, 0x03}, //mirror and flip
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{0x12, 0x01}, //mirror and flip
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{0x18, 0x00},
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{0x22, 0xff},
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{0x23, 0x02},
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@@ -307,7 +307,7 @@ static struct regval_list sensor_720p_30fps_regs[] = {
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{0xfd, 0x01},
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{0x0e, 0x04},
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{0x0f, 0xc5}, //exp
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{0x12, 0x03}, //mirror and flip
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{0x12, 0x01}, //mirror and flip
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{0x14, 0x01},
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{0x15, 0xe8},
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{0x18, 0x00}, //un fixed-fps
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@@ -430,7 +430,7 @@ static struct regval_list sensor_720p_15fps_regs[] = {
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{0xfd, 0x01},
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{0x0e, 0x04},
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{0x0f, 0xb0}, //exp
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{0x12, 0x03}, //mirror and flip
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{0x12, 0x01}, //mirror and flip
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{0x14, 0x05},
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{0x15, 0xd4},
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{0x18, 0x00}, //un fixed-fps
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@@ -552,7 +552,7 @@ static struct regval_list sensor_vga_30fps_regs[] = {
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{0xfd, 0x01},
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{0x0e, 0x04},
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{0x0f, 0xb0}, //exp
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{0x12, 0x03}, //mirror and flip
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{0x12, 0x01}, //mirror and flip
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{0x14, 0x0a},
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{0x15, 0x8e},
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{0x18, 0x00}, //un fixed-fps
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