/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2016 Live Networks, Inc. All rights reserved. // A class for streaming data from a (static) memory buffer, as if it were a file. // Implementation #include "ByteStreamMemoryBufferSource.hh" #include "GroupsockHelper.hh" ////////// ByteStreamMemoryBufferSource ////////// ByteStreamMemoryBufferSource* ByteStreamMemoryBufferSource::createNew(UsageEnvironment& env, u_int8_t* buffer, u_int64_t bufferSize, Boolean deleteBufferOnClose, unsigned preferredFrameSize, unsigned playTimePerFrame) { if (buffer == NULL) return NULL; return new ByteStreamMemoryBufferSource(env, buffer, bufferSize, deleteBufferOnClose, preferredFrameSize, playTimePerFrame); } ByteStreamMemoryBufferSource::ByteStreamMemoryBufferSource(UsageEnvironment& env, u_int8_t* buffer, u_int64_t bufferSize, Boolean deleteBufferOnClose, unsigned preferredFrameSize, unsigned playTimePerFrame) : FramedSource(env), fBuffer(buffer), fBufferSize(bufferSize), fCurIndex(0), fDeleteBufferOnClose(deleteBufferOnClose), fPreferredFrameSize(preferredFrameSize), fPlayTimePerFrame(playTimePerFrame), fLastPlayTime(0), fLimitNumBytesToStream(False), fNumBytesToStream(0) { } ByteStreamMemoryBufferSource::~ByteStreamMemoryBufferSource() { if (fDeleteBufferOnClose) delete[] fBuffer; } void ByteStreamMemoryBufferSource::seekToByteAbsolute(u_int64_t byteNumber, u_int64_t numBytesToStream) { fCurIndex = byteNumber; if (fCurIndex > fBufferSize) fCurIndex = fBufferSize; fNumBytesToStream = numBytesToStream; fLimitNumBytesToStream = fNumBytesToStream > 0; } void ByteStreamMemoryBufferSource::seekToByteRelative(int64_t offset, u_int64_t numBytesToStream) { int64_t newIndex = fCurIndex + offset; if (newIndex < 0) { fCurIndex = 0; } else { fCurIndex = (u_int64_t)offset; if (fCurIndex > fBufferSize) fCurIndex = fBufferSize; } fNumBytesToStream = numBytesToStream; fLimitNumBytesToStream = fNumBytesToStream > 0; } void ByteStreamMemoryBufferSource::doGetNextFrame() { if (fCurIndex >= fBufferSize || (fLimitNumBytesToStream && fNumBytesToStream == 0)) { handleClosure(); return; } // Try to read as many bytes as will fit in the buffer provided (or "fPreferredFrameSize" if less) fFrameSize = fMaxSize; if (fLimitNumBytesToStream && fNumBytesToStream < (u_int64_t)fFrameSize) { fFrameSize = (unsigned)fNumBytesToStream; } if (fPreferredFrameSize > 0 && fPreferredFrameSize < fFrameSize) { fFrameSize = fPreferredFrameSize; } if (fCurIndex + fFrameSize > fBufferSize) { fFrameSize = (unsigned)(fBufferSize - fCurIndex); } memmove(fTo, &fBuffer[fCurIndex], fFrameSize); fCurIndex += fFrameSize; fNumBytesToStream -= fFrameSize; // Set the 'presentation time': if (fPlayTimePerFrame > 0 && fPreferredFrameSize > 0) { if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) { // This is the first frame, so use the current time: gettimeofday(&fPresentationTime, NULL); } else { // Increment by the play time of the previous data: unsigned uSeconds = fPresentationTime.tv_usec + fLastPlayTime; fPresentationTime.tv_sec += uSeconds/1000000; fPresentationTime.tv_usec = uSeconds%1000000; } // Remember the play time of this data: fLastPlayTime = (fPlayTimePerFrame*fFrameSize)/fPreferredFrameSize; fDurationInMicroseconds = fLastPlayTime; } else { // We don't know a specific play time duration for this data, // so just record the current time as being the 'presentation time': gettimeofday(&fPresentationTime, NULL); } // Inform the downstream object that it has data: FramedSource::afterGetting(this); }