/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2016 Live Networks, Inc. All rights reserved. // 'ADU' MP3 streams (for improved loss-tolerance) // Implementation #include "MP3ADU.hh" #include "MP3ADUdescriptor.hh" #include "MP3Internals.hh" #include #ifdef TEST_LOSS #include "GroupsockHelper.hh" #endif // Segment data structures, used in the implementation below: #define SegmentBufSize 2000 /* conservatively high */ class Segment { public: unsigned char buf[SegmentBufSize]; unsigned char* dataStart() { return &buf[descriptorSize]; } unsigned frameSize; // if it's a non-ADU frame unsigned dataHere(); // if it's a non-ADU frame unsigned descriptorSize; static unsigned const headerSize; unsigned sideInfoSize, aduSize; unsigned backpointer; struct timeval presentationTime; unsigned durationInMicroseconds; }; unsigned const Segment::headerSize = 4; #define SegmentQueueSize 20 class SegmentQueue { public: SegmentQueue(Boolean directionIsToADU, Boolean includeADUdescriptors) : fDirectionIsToADU(directionIsToADU), fIncludeADUdescriptors(includeADUdescriptors) { reset(); } Segment s[SegmentQueueSize]; unsigned headIndex() {return fHeadIndex;} Segment& headSegment() {return s[fHeadIndex];} unsigned nextFreeIndex() {return fNextFreeIndex;} Segment& nextFreeSegment() {return s[fNextFreeIndex];} Boolean isEmpty() {return isEmptyOrFull() && totalDataSize() == 0;} Boolean isFull() {return isEmptyOrFull() && totalDataSize() > 0;} static unsigned nextIndex(unsigned ix) {return (ix+1)%SegmentQueueSize;} static unsigned prevIndex(unsigned ix) {return (ix+SegmentQueueSize-1)%SegmentQueueSize;} unsigned totalDataSize() {return fTotalDataSize;} void enqueueNewSegment(FramedSource* inputSource, FramedSource* usingSource); Boolean dequeue(); Boolean insertDummyBeforeTail(unsigned backpointer); void reset() { fHeadIndex = fNextFreeIndex = fTotalDataSize = 0; } private: static void sqAfterGettingSegment(void* clientData, unsigned numBytesRead, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds); Boolean sqAfterGettingCommon(Segment& seg, unsigned numBytesRead); Boolean isEmptyOrFull() {return headIndex() == nextFreeIndex();} unsigned fHeadIndex, fNextFreeIndex, fTotalDataSize; // The following is used for asynchronous reads: FramedSource* fUsingSource; // This tells us whether the direction in which we're being used // is MP3->ADU, or vice-versa. (This flag is used for debugging output.) Boolean fDirectionIsToADU; // The following is true iff we're used to enqueue incoming // ADU frames, and these have an ADU descriptor in front Boolean fIncludeADUdescriptors; }; ////////// ADUFromMP3Source ////////// ADUFromMP3Source::ADUFromMP3Source(UsageEnvironment& env, FramedSource* inputSource, Boolean includeADUdescriptors) : FramedFilter(env, inputSource), fAreEnqueueingMP3Frame(False), fSegments(new SegmentQueue(True /* because we're MP3->ADU */, False /*no descriptors in incoming frames*/)), fIncludeADUdescriptors(includeADUdescriptors), fTotalDataSizeBeforePreviousRead(0), fScale(1), fFrameCounter(0) { } ADUFromMP3Source::~ADUFromMP3Source() { delete fSegments; } char const* ADUFromMP3Source::MIMEtype() const { return "audio/MPA-ROBUST"; } ADUFromMP3Source* ADUFromMP3Source::createNew(UsageEnvironment& env, FramedSource* inputSource, Boolean includeADUdescriptors) { // The source must be a MPEG audio source: if (strcmp(inputSource->MIMEtype(), "audio/MPEG") != 0) { env.setResultMsg(inputSource->name(), " is not an MPEG audio source"); return NULL; } return new ADUFromMP3Source(env, inputSource, includeADUdescriptors); } void ADUFromMP3Source::resetInput() { fSegments->reset(); } Boolean ADUFromMP3Source::setScaleFactor(int scale) { if (scale < 1) return False; fScale = scale; return True; } void ADUFromMP3Source::doGetNextFrame() { if (!fAreEnqueueingMP3Frame) { // Arrange to enqueue a new MP3 frame: fTotalDataSizeBeforePreviousRead = fSegments->totalDataSize(); fAreEnqueueingMP3Frame = True; fSegments->enqueueNewSegment(fInputSource, this); } else { // Deliver an ADU from a previously-read MP3 frame: fAreEnqueueingMP3Frame = False; if (!doGetNextFrame1()) { // An internal error occurred; act as if our source went away: handleClosure(); } } } Boolean ADUFromMP3Source::doGetNextFrame1() { // First, check whether we have enough previously-read data to output an // ADU for the last-read MP3 frame: unsigned tailIndex; Segment* tailSeg; Boolean needMoreData; if (fSegments->isEmpty()) { needMoreData = True; tailSeg = NULL; tailIndex = 0; // unneeded, but stops compiler warnings } else { tailIndex = SegmentQueue::prevIndex(fSegments->nextFreeIndex()); tailSeg = &(fSegments->s[tailIndex]); needMoreData = fTotalDataSizeBeforePreviousRead < tailSeg->backpointer // bp points back too far || tailSeg->backpointer + tailSeg->dataHere() < tailSeg->aduSize; // not enough data } if (needMoreData) { // We don't have enough data to output an ADU from the last-read MP3 // frame, so need to read another one and try again: doGetNextFrame(); return True; } // Output an ADU from the tail segment: fFrameSize = tailSeg->headerSize+tailSeg->sideInfoSize+tailSeg->aduSize; fPresentationTime = tailSeg->presentationTime; fDurationInMicroseconds = tailSeg->durationInMicroseconds; unsigned descriptorSize = fIncludeADUdescriptors ? ADUdescriptor::computeSize(fFrameSize) : 0; #ifdef DEBUG fprintf(stderr, "m->a:outputting ADU %d<-%d, nbr:%d, sis:%d, dh:%d, (descriptor size: %d)\n", tailSeg->aduSize, tailSeg->backpointer, fFrameSize, tailSeg->sideInfoSize, tailSeg->dataHere(), descriptorSize); #endif if (descriptorSize + fFrameSize > fMaxSize) { envir() << "ADUFromMP3Source::doGetNextFrame1(): not enough room (" << descriptorSize + fFrameSize << ">" << fMaxSize << ")\n"; fFrameSize = 0; return False; } unsigned char* toPtr = fTo; // output the ADU descriptor: if (fIncludeADUdescriptors) { fFrameSize += ADUdescriptor::generateDescriptor(toPtr, fFrameSize); } // output header and side info: memmove(toPtr, tailSeg->dataStart(), tailSeg->headerSize + tailSeg->sideInfoSize); toPtr += tailSeg->headerSize + tailSeg->sideInfoSize; // go back to the frame that contains the start of our data: unsigned offset = 0; unsigned i = tailIndex; unsigned prevBytes = tailSeg->backpointer; while (prevBytes > 0) { i = SegmentQueue::prevIndex(i); unsigned dataHere = fSegments->s[i].dataHere(); if (dataHere < prevBytes) { prevBytes -= dataHere; } else { offset = dataHere - prevBytes; break; } } // dequeue any segments that we no longer need: while (fSegments->headIndex() != i) { fSegments->dequeue(); // we're done with it } unsigned bytesToUse = tailSeg->aduSize; while (bytesToUse > 0) { Segment& seg = fSegments->s[i]; unsigned char* fromPtr = &seg.dataStart()[seg.headerSize + seg.sideInfoSize + offset]; unsigned dataHere = seg.dataHere() - offset; unsigned bytesUsedHere = dataHere < bytesToUse ? dataHere : bytesToUse; memmove(toPtr, fromPtr, bytesUsedHere); bytesToUse -= bytesUsedHere; toPtr += bytesUsedHere; offset = 0; i = SegmentQueue::nextIndex(i); } if (fFrameCounter++%fScale == 0) { // Call our own 'after getting' function. Because we're not a 'leaf' // source, we can call this directly, without risking infinite recursion. afterGetting(this); } else { // Don't use this frame; get another one: doGetNextFrame(); } return True; } ////////// MP3FromADUSource ////////// MP3FromADUSource::MP3FromADUSource(UsageEnvironment& env, FramedSource* inputSource, Boolean includeADUdescriptors) : FramedFilter(env, inputSource), fAreEnqueueingADU(False), fSegments(new SegmentQueue(False /* because we're ADU->MP3 */, includeADUdescriptors)) { } MP3FromADUSource::~MP3FromADUSource() { delete fSegments; } char const* MP3FromADUSource::MIMEtype() const { return "audio/MPEG"; } MP3FromADUSource* MP3FromADUSource::createNew(UsageEnvironment& env, FramedSource* inputSource, Boolean includeADUdescriptors) { // The source must be an MP3 ADU source: if (strcmp(inputSource->MIMEtype(), "audio/MPA-ROBUST") != 0) { env.setResultMsg(inputSource->name(), " is not an MP3 ADU source"); return NULL; } return new MP3FromADUSource(env, inputSource, includeADUdescriptors); } void MP3FromADUSource::doGetNextFrame() { if (fAreEnqueueingADU) insertDummyADUsIfNecessary(); fAreEnqueueingADU = False; if (needToGetAnADU()) { // Before returning a frame, we must enqueue at least one ADU: #ifdef TEST_LOSS NOTE: This code no longer works, because it uses synchronous reads, which are no longer supported. static unsigned const framesPerPacket = 10; static unsigned const frameCount = 0; static Boolean packetIsLost; while (1) { if ((frameCount++)%framesPerPacket == 0) { packetIsLost = (our_random()%10 == 0); // simulate 10% packet loss ##### } if (packetIsLost) { // Read and discard the next input frame (that would be part of // a lost packet): Segment dummySegment; unsigned numBytesRead; struct timeval presentationTime; // (this works only if the source can be read synchronously) fInputSource->syncGetNextFrame(dummySegment.buf, sizeof dummySegment.buf, numBytesRead, presentationTime); } else { break; // from while (1) } } #endif fAreEnqueueingADU = True; fSegments->enqueueNewSegment(fInputSource, this); } else { // Return a frame now: generateFrameFromHeadADU(); // sets fFrameSize, fPresentationTime, and fDurationInMicroseconds // Call our own 'after getting' function. Because we're not a 'leaf' // source, we can call this directly, without risking infinite recursion. afterGetting(this); } } Boolean MP3FromADUSource::needToGetAnADU() { // Check whether we need to first enqueue a new ADU before we // can generate a frame for our head ADU. Boolean needToEnqueue = True; if (!fSegments->isEmpty()) { unsigned index = fSegments->headIndex(); Segment* seg = &(fSegments->headSegment()); int const endOfHeadFrame = (int) seg->dataHere(); unsigned frameOffset = 0; while (1) { int endOfData = frameOffset - seg->backpointer + seg->aduSize; if (endOfData >= endOfHeadFrame) { // We already have enough data to generate a frame needToEnqueue = False; break; } frameOffset += seg->dataHere(); index = SegmentQueue::nextIndex(index); if (index == fSegments->nextFreeIndex()) break; seg = &(fSegments->s[index]); } } return needToEnqueue; } void MP3FromADUSource::insertDummyADUsIfNecessary() { if (fSegments->isEmpty()) return; // shouldn't happen // The tail segment (ADU) is assumed to have been recently // enqueued. If its backpointer would overlap the data // of the previous ADU, then we need to insert one or more // empty, 'dummy' ADUs ahead of it. (This situation should occur // only if an intermediate ADU was lost.) unsigned tailIndex = SegmentQueue::prevIndex(fSegments->nextFreeIndex()); Segment* tailSeg = &(fSegments->s[tailIndex]); while (1) { unsigned prevADUend; // relative to the start of the new ADU if (fSegments->headIndex() != tailIndex) { // there is a previous segment unsigned prevIndex = SegmentQueue::prevIndex(tailIndex); Segment& prevSegment = fSegments->s[prevIndex]; prevADUend = prevSegment.dataHere() + prevSegment.backpointer; if (prevSegment.aduSize > prevADUend) { // shouldn't happen if the previous ADU was well-formed prevADUend = 0; } else { prevADUend -= prevSegment.aduSize; } } else { prevADUend = 0; } if (tailSeg->backpointer > prevADUend) { // We need to insert a dummy ADU in front of the tail #ifdef DEBUG fprintf(stderr, "a->m:need to insert a dummy ADU (%d, %d, %d) [%d, %d]\n", tailSeg->backpointer, prevADUend, tailSeg->dataHere(), fSegments->headIndex(), fSegments->nextFreeIndex()); #endif tailIndex = fSegments->nextFreeIndex(); if (!fSegments->insertDummyBeforeTail(prevADUend)) return; tailSeg = &(fSegments->s[tailIndex]); } else { break; // no more dummy ADUs need to be inserted } } } Boolean MP3FromADUSource::generateFrameFromHeadADU() { // Output a frame for the head ADU: if (fSegments->isEmpty()) return False; unsigned index = fSegments->headIndex(); Segment* seg = &(fSegments->headSegment()); #ifdef DEBUG fprintf(stderr, "a->m:outputting frame for %d<-%d (fs %d, dh %d), (descriptorSize: %d)\n", seg->aduSize, seg->backpointer, seg->frameSize, seg->dataHere(), seg->descriptorSize); #endif unsigned char* toPtr = fTo; // output header and side info: fFrameSize = seg->frameSize; fPresentationTime = seg->presentationTime; fDurationInMicroseconds = seg->durationInMicroseconds; memmove(toPtr, seg->dataStart(), seg->headerSize + seg->sideInfoSize); toPtr += seg->headerSize + seg->sideInfoSize; // zero out the rest of the frame, in case ADU data doesn't fill it all in unsigned bytesToZero = seg->dataHere(); for (unsigned i = 0; i < bytesToZero; ++i) { toPtr[i] = '\0'; } // Fill in the frame with appropriate ADU data from this and // subsequent ADUs: unsigned frameOffset = 0; unsigned toOffset = 0; unsigned const endOfHeadFrame = seg->dataHere(); while (toOffset < endOfHeadFrame) { int startOfData = frameOffset - seg->backpointer; if (startOfData > (int)endOfHeadFrame) break; // no more ADUs needed int endOfData = startOfData + seg->aduSize; if (endOfData > (int)endOfHeadFrame) { endOfData = endOfHeadFrame; } unsigned fromOffset; if (startOfData <= (int)toOffset) { fromOffset = toOffset - startOfData; startOfData = toOffset; if (endOfData < startOfData) endOfData = startOfData; } else { fromOffset = 0; // we may need some padding bytes beforehand unsigned bytesToZero = startOfData - toOffset; #ifdef DEBUG if (bytesToZero > 0) fprintf(stderr, "a->m:outputting %d zero bytes (%d, %d, %d, %d)\n", bytesToZero, startOfData, toOffset, frameOffset, seg->backpointer); #endif toOffset += bytesToZero; } unsigned char* fromPtr = &seg->dataStart()[seg->headerSize + seg->sideInfoSize + fromOffset]; unsigned bytesUsedHere = endOfData - startOfData; #ifdef DEBUG if (bytesUsedHere > 0) fprintf(stderr, "a->m:outputting %d bytes from %d<-%d\n", bytesUsedHere, seg->aduSize, seg->backpointer); #endif memmove(toPtr + toOffset, fromPtr, bytesUsedHere); toOffset += bytesUsedHere; frameOffset += seg->dataHere(); index = SegmentQueue::nextIndex(index); if (index == fSegments->nextFreeIndex()) break; seg = &(fSegments->s[index]); } fSegments->dequeue(); return True; } ////////// Segment ////////// unsigned Segment::dataHere() { int result = frameSize - (headerSize + sideInfoSize); if (result < 0) { return 0; } return (unsigned)result; } ////////// SegmentQueue ////////// void SegmentQueue::enqueueNewSegment(FramedSource* inputSource, FramedSource* usingSource) { if (isFull()) { usingSource->envir() << "SegmentQueue::enqueueNewSegment() overflow\n"; usingSource->handleClosure(); return; } fUsingSource = usingSource; Segment& seg = nextFreeSegment(); inputSource->getNextFrame(seg.buf, sizeof seg.buf, sqAfterGettingSegment, this, FramedSource::handleClosure, usingSource); } void SegmentQueue::sqAfterGettingSegment(void* clientData, unsigned numBytesRead, unsigned /*numTruncatedBytes*/, struct timeval presentationTime, unsigned durationInMicroseconds) { SegmentQueue* segQueue = (SegmentQueue*)clientData; Segment& seg = segQueue->nextFreeSegment(); seg.presentationTime = presentationTime; seg.durationInMicroseconds = durationInMicroseconds; if (segQueue->sqAfterGettingCommon(seg, numBytesRead)) { #ifdef DEBUG char const* direction = segQueue->fDirectionIsToADU ? "m->a" : "a->m"; fprintf(stderr, "%s:read frame %d<-%d, fs:%d, sis:%d, dh:%d, (descriptor size: %d)\n", direction, seg.aduSize, seg.backpointer, seg.frameSize, seg.sideInfoSize, seg.dataHere(), seg.descriptorSize); #endif } // Continue our original calling source where it left off: segQueue->fUsingSource->doGetNextFrame(); } // Common code called after a new segment is enqueued Boolean SegmentQueue::sqAfterGettingCommon(Segment& seg, unsigned numBytesRead) { unsigned char* fromPtr = seg.buf; if (fIncludeADUdescriptors) { // The newly-read data is assumed to be an ADU with a descriptor // in front (void)ADUdescriptor::getRemainingFrameSize(fromPtr); seg.descriptorSize = (unsigned)(fromPtr-seg.buf); } else { seg.descriptorSize = 0; } // parse the MP3-specific info in the frame to get the ADU params unsigned hdr; MP3SideInfo sideInfo; if (!GetADUInfoFromMP3Frame(fromPtr, numBytesRead, hdr, seg.frameSize, sideInfo, seg.sideInfoSize, seg.backpointer, seg.aduSize)) { return False; } // If we've just read an ADU (rather than a regular MP3 frame), then use the // entire "numBytesRead" data for the 'aduSize', so that we include any // 'ancillary data' that may be present at the end of the ADU: if (!fDirectionIsToADU) { unsigned newADUSize = numBytesRead - seg.descriptorSize - 4/*header size*/ - seg.sideInfoSize; if (newADUSize > seg.aduSize) seg.aduSize = newADUSize; } fTotalDataSize += seg.dataHere(); fNextFreeIndex = nextIndex(fNextFreeIndex); return True; } Boolean SegmentQueue::dequeue() { if (isEmpty()) { fUsingSource->envir() << "SegmentQueue::dequeue(): underflow!\n"; return False; } Segment& seg = s[headIndex()]; fTotalDataSize -= seg.dataHere(); fHeadIndex = nextIndex(fHeadIndex); return True; } Boolean SegmentQueue::insertDummyBeforeTail(unsigned backpointer) { if (isEmptyOrFull()) return False; // Copy the current tail segment to its new position, then modify the // old tail segment to be a 'dummy' ADU unsigned newTailIndex = nextFreeIndex(); Segment& newTailSeg = s[newTailIndex]; unsigned oldTailIndex = prevIndex(newTailIndex); Segment& oldTailSeg = s[oldTailIndex]; newTailSeg = oldTailSeg; // structure copy // Begin by setting (replacing) the ADU descriptor of the dummy ADU: unsigned char* ptr = oldTailSeg.buf; if (fIncludeADUdescriptors) { unsigned remainingFrameSize = oldTailSeg.headerSize + oldTailSeg.sideInfoSize + 0 /* 0-size ADU */; unsigned currentDescriptorSize = oldTailSeg.descriptorSize; if (currentDescriptorSize == 2) { ADUdescriptor::generateTwoByteDescriptor(ptr, remainingFrameSize); } else { (void)ADUdescriptor::generateDescriptor(ptr, remainingFrameSize); } } // Then zero out the side info of the dummy frame: if (!ZeroOutMP3SideInfo(ptr, oldTailSeg.frameSize, backpointer)) return False; unsigned dummyNumBytesRead = oldTailSeg.descriptorSize + 4/*header size*/ + oldTailSeg.sideInfoSize; return sqAfterGettingCommon(oldTailSeg, dummyNumBytesRead); }