/****************************************************************************** Copyright (C), 2001-2016, Allwinner Tech. Co., Ltd. ****************************************************************************** File Name : OsdGroups.h Version : Initial Draft Author : Allwinner BU3-PD2 Team Created : 2017/07/31 Last Modified : Description : Function List : History : ******************************************************************************/ #ifndef _OSDGROUPS_H_ #define _OSDGROUPS_H_ #include #include #include #ifdef __cplusplus extern "C" { #endif typedef struct { RGN_TYPE_E mType; RECT_S mRect; /* overlay or cover win */ union { struct { void *mBitmap; BOOL mbInvColEn; //overlay color invert enable int mPriority; //overlay:[0,VI_MAX_OVERLAY_NUM-1] } mOverlay; struct { int mChromaKey; //color value in mode cover. ARGB int mPriority; //cover:[0,VI_MAX_COVER_NUM-1] } mCover; } mInfo; struct list_head mList; }OsdRegion; typedef struct { struct list_head mOsdList; //OsdRegion struct list_head mRedrawOsdList; //OsdRegion struct list_head mList; }OsdGroup; typedef struct { int mPixFmt; //V4L2_PIX_FMT_RGB32, for overlay int mGlobalAlpha;// for overlay, [0,MAX_GLOBAL_ALPHA] struct list_head mGroupList; //OsdGroup }OsdGroups; OsdGroup* OsdGroupConstruct(); void OsdGroupDestruct(OsdGroup *pGroup); OsdGroups* OsdGroupsConstruct(); void OsdGroupsDestruct(OsdGroups* pThiz); #ifdef __cplusplus } #endif #endif /* _OSDGROUPS_H_ */