/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "mTunnel" multicast access service // Copyright (c) 1996-2016 Live Networks, Inc. All rights reserved. // IO event handlers // Implementation #include "IOHandlers.hh" #include "TunnelEncaps.hh" //##### TEMP: Use a single buffer, sized for UDP tunnels: //##### This assumes that the I/O handlers are non-reentrant static unsigned const maxPacketLength = 50*1024; // bytes // This is usually overkill, because UDP packets are usually no larger // than the typical Ethernet MTU (1500 bytes). However, I've seen // reports of Windows Media Servers sending UDP packets as large as // 27 kBytes. These will probably undego lots of IP-level // fragmentation, but that occurs below us. We just have to hope that // fragments don't get lost. static unsigned const ioBufferSize = maxPacketLength + TunnelEncapsulationTrailerMaxSize; static unsigned char ioBuffer[ioBufferSize]; void socketReadHandler(Socket* sock, int /*mask*/) { unsigned bytesRead; struct sockaddr_in fromAddress; UsageEnvironment& saveEnv = sock->env(); // because handleRead(), if it fails, may delete "sock" if (!sock->handleRead(ioBuffer, ioBufferSize, bytesRead, fromAddress)) { saveEnv.reportBackgroundError(); } }