#include "math.h" #include "math_private.h" static const float huge = 1.0e30; float ceilf(float x) { int32_t i0, j0; u_int32_t i; GET_FLOAT_WORD(i0, x); j0 = ((i0 >> 23) & 0xff) - 0x7f; if (j0 < 23) { if (j0 < 0) { /* raise inexact if x != 0 */ if (huge + x > (float)0.0) { /* return 0*sign(x) if |x|<1 */ if (i0 < 0) { i0 = 0x80000000; } else if (i0 != 0) { i0 = 0x3f800000; } } } else { i = (0x007fffff) >> j0; if ((i0 & i) == 0) return x; /* x is integral */ if (huge + x > (float)0.0) { /* raise inexact flag */ if (i0 > 0) i0 += (0x00800000) >> j0; i0 &= (~i); } } } else { if (j0 == 0x80) return x + x; /* inf or NaN */ else return x; /* x is integral */ } SET_FLOAT_WORD(x, i0); return x; }