sdk-hwV1.3/external/eyesee-mpp/framework/sun8iw21/include/utils/Thread.h

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/******************************************************************************
Copyright (C), 2001-2016, Allwinner Tech. Co., Ltd.
******************************************************************************
File Name : Thread.h
Version : Initial Draft
Author : Allwinner BU3-PD2 Team
Created : 2016/06/01
Last Modified :
Description : mpi functions implement
Function List :
History :
******************************************************************************/
#ifndef __IPCLINUX_THREAD_H__
#define __IPCLINUX_THREAD_H__
#include <stdint.h>
#include <sys/types.h>
#include <time.h>
#include <pthread.h>
#include <utils/Mutex.h>
#include <utils/Condition.h>
namespace EyeseeLinux {
class Thread
{
public:
// Create a Thread object, but doesn't create or start the associated
// thread. See the run() method.
Thread();
virtual ~Thread();
// Start the thread in threadLoop() which needs to be implemented.
virtual status_t run(const char *name = 0, int priority =0, size_t stack = 0);
// Ask this object's thread to exit. This function is asynchronous, when the
// function returns the thread might still be running. Of course, this
// function can be called from a different thread.
virtual void requestExit();
// Good place to do one-time initializations
virtual status_t readyToRun();
// Call requestExit() and wait until this object's thread exits.
// BE VERY CAREFUL of deadlocks. In particular, it would be silly to call
// this function from this object's thread. Will return WOULD_BLOCK in
// that case.
status_t requestExitAndWait();
// Wait until this object's thread exits. Returns immediately if not yet running.
// Do not call from this object's thread; will return WOULD_BLOCK in that case.
status_t join();
protected:
// exitPending() returns true if requestExit() has been called.
bool exitPending() const;
private:
// Derived class must implement threadLoop(). The thread starts its life
// here. There are two ways of using the Thread object:
// 1) loop: if threadLoop() returns true, it will be called again if
// requestExit() wasn't called.
// 2) once: if threadLoop() returns false, the thread will exit upon return.
virtual bool threadLoop() = 0;
private:
Thread& operator=(const Thread&);
static void *_threadLoop(void* user);
// always hold mLock when reading or writing
pthread_t mThread;
mutable Mutex mLock;
Condition mThreadExitedCondition;
status_t mStatus;
// note that all accesses of mExitPending and mRunning need to hold mLock
volatile bool mExitPending;
volatile bool mRunning;
char* mName;
}; /* class Thread */
}; /* namespace EyeseeLinux */
#endif /* __IPCLINUX_THREAD_H__ */